Can we get an English subtitles version of this interview? Thank you. We want to know exactly what Mr. Kojima is asking.
2026年10月17日 13:53 いいね1件
@text_kida
Subtitles
0:59 It was a wonderful movie and a clever piece of work.
DIGGER is a film based on events that are actually happening right now—there are no falling meteorites or aliens—and while it’s a terrifying work, it also has comedic elements.
I was amazed by the clever dual structure involving the movie, the play, and the audience—and not only that, but also by the brilliant structure in which the play is depicted not as a vision of the future, but as an event from the past.
1:36 Since I love movies, it reminded me of Stanley Kubrick’s Dr. Strangelove and the BBC drama *Threads*; Tom’s monologue also brought to mind Chaplin’s *The Great Dictator*.
While it incorporates classical elements, I feel like I received a terrifying message through this total work of art that weaves together the history of theater and film. It’s a very complex work, but from the audience’s perspective, it was a film that clearly conveyed its message.
7:28 Back in 2001, within the MGS2 game—even though social media didn’t exist yet—I created a “living” social network, and now that’s become a reality.
I think DIGGER is similar. I noticed some bizarre reviews of the film popping up on social media, but there’s a fear that untruths can balloon out of proportion, interfering with politics and daily life to the point of changing the world. This structure resembles *DIGGER*, and I felt a sense of dread as if we, the audience, had been drawn into the film and were being manipulated by some other force. I believe the director alludes to this on the movie screen. Climate change is another example of this.
Along with that, there’s the idea of us floundering in the digital world, unable to distinguish which information is true—which is actually a serious problem—but the comedic element where the only solution is to laugh was entertaining.
9:55 Just as DIGGER is criticized by people who haven’t actually seen the film, it’s truly terrifying that people who haven’t even played my game Death Stranding criticize it as a “walking simulator”—and that this label persists on social media, continuing to have an impact.
Furthermore, on social media these days, algorithms driven by AI only show us things we like or similar, favorable opinions (echo chambers, filter bubbles), so we no longer encounter differing viewpoints or come across random accounts.
I believe the future will be a society where AI acts as a personal concierge, presenting only things that are favorable to us or that we like. It’s truly terrifying to think that a situation like the one in *DIGGER*—where the character is manipulated by an unknown entity—might actually come to pass. That’s also part of the movie’s appeal, so I really hope you’ll go see it.
12:13 The “freedom” Tom speaks of in the movie isn’t actually freedom—it’s a form of bondage. We humans have developed our civilization and evolved in pursuit of freedom; in the process, we’ve acquired one convenience after another, and our transportation systems and infrastructure have become highly advanced and well-developed.
The era we currently live in—which we perceive as one of freedom—is actually very restrictive. As future encounters become limited, the experiences we were meant to have in life will be restricted and gradually dwindle. I hope many people will watch this movie and heed the warning the director is sounding.
It’s a comedy, but it’s a film imbued with great power. I want you to play my game (to the director).
0:59
It was a wonderful movie and a clever piece of work.
DIGGER is a film based on events that are actually happening right now—there are no falling meteorites or aliens—and while it’s a terrifying work, it also has comedic elements.
I was amazed by the clever dual structure involving the movie, the play, and the audience—and not only that, but also by the brilliant structure in which the play is depicted not as a vision of the future, but as an event from the past.
1:36
Since I love movies, it reminded me of Stanley Kubrick’s Dr. Strangelove and the BBC drama *Threads*; Tom’s monologue also brought to mind Chaplin’s *The Great Dictator*.
While it incorporates classical elements, I feel like I received a terrifying message through this total work of art that weaves together the history of theater and film.
It’s a very complex work, but from the audience’s perspective, it was a film that clearly conveyed its message.
7:28
Back in 2001, within the MGS2 game—even though social media didn’t exist yet—I created a “living” social network, and now that’s become a reality.
I think DIGGER is similar. I noticed some bizarre reviews of the film popping up on social media, but there’s a fear that untruths can balloon out of proportion, interfering with politics and daily life to the point of changing the world. This structure resembles *DIGGER*, and I felt a sense of dread as if we, the audience, had been drawn into the film and were being manipulated by some other force. I believe the director alludes to this on the movie screen.
Climate change is another example of this.
Along with that, there’s the idea of us floundering in the digital world, unable to distinguish which information is true—which is actually a serious problem—but the comedic element where the only solution is to laugh was entertaining.
9:55
Just as DIGGER is criticized by people who haven’t actually seen the film, it’s truly terrifying that people who haven’t even played my game Death Stranding criticize it as a “walking simulator”—and that this label persists on social media, continuing to have an impact.
Furthermore, on social media these days, algorithms driven by AI only show us things we like or similar, favorable opinions (echo chambers, filter bubbles), so we no longer encounter differing viewpoints or come across random accounts.
I believe the future will be a society where AI acts as a personal concierge, presenting only things that are favorable to us or that we like. It’s truly terrifying to think that a situation like the one in *DIGGER*—where the character is manipulated by an unknown entity—might actually come to pass.
That’s also part of the movie’s appeal, so I really hope you’ll go see it.
12:13
The “freedom” Tom speaks of in the movie isn’t actually freedom—it’s a form of bondage. We humans have developed our civilization and evolved in pursuit of freedom; in the process, we’ve acquired one convenience after another, and our transportation systems and infrastructure have become highly advanced and well-developed.
The era we currently live in—which we perceive as one of freedom—is actually very restrictive. As future encounters become limited, the experiences we were meant to have in life will be restricted and gradually dwindle. I hope many people will watch this movie and heed the warning the director is sounding.
It’s a comedy, but it’s a film imbued with great power. I want you to play my game (to the director).